Update GenericWarriorStrategy.cpp

This commit is contained in:
avirar
2024-12-29 17:14:38 +11:00
committed by GitHub
parent b9c96e80c3
commit 9432b265ea

View File

@@ -47,6 +47,10 @@ void WarrirorAoeStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
// triggers.push_back(new TriggerNode("thunder clap on snare target", NextAction::array(0, new NextAction("thunder
// clap on snare target", ACTION_HIGH + 3), nullptr))); triggers.push_back(new TriggerNode("thunder clap",
// NextAction::array(0, new NextAction("thunder clap", ACTION_HIGH + 10), nullptr)));
triggers.push_back(new TriggerNode(
"medium aoe", NextAction::array(0, new NextAction("sweeping strikes", ACTION_HIGH + 7),
new NextAction("bladestorm", ACTION_HIGH + 6),
nullptr)));
triggers.push_back(new TriggerNode(
"light aoe", NextAction::array(0, new NextAction("sweeping strikes", ACTION_HIGH + 7),
new NextAction("bladestorm", ACTION_HIGH + 6),
@@ -60,4 +64,5 @@ void WarrirorAoeStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
NextAction::array(0, new NextAction("shockwave on snare target", ACTION_HIGH + 5), nullptr)));
// triggers.push_back(new TriggerNode("high rage available", NextAction::array(0, new NextAction("whirlwind",
// ACTION_HIGH + 10), nullptr)));
}