diff --git a/src/strategy/values/NearestCorpsesValue.cpp b/src/strategy/values/NearestCorpsesValue.cpp index 40639eb4..b3d4d98f 100644 --- a/src/strategy/values/NearestCorpsesValue.cpp +++ b/src/strategy/values/NearestCorpsesValue.cpp @@ -15,7 +15,7 @@ class AnyDeadUnitInObjectRangeCheck WorldObject const& GetFocusObject() const { return *i_obj; } bool operator()(Unit* u) { - return !u->IsAlive() && i_obj->IsWithinDistInMap(u, i_range); + return !u->IsAlive(); } private: