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https://github.com/mod-playerbots/mod-playerbots
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Compile bug fixes.
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@@ -16,7 +16,7 @@ class GenericHunterNonCombatStrategyActionNodeFactory : public NamedObjectFactor
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}
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private:
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static ActionNode* rapid_fire(PlayerbotAI* botAI)
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static ActionNode* rapid_fire([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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{
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return new ActionNode ("rapid fire",
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/*P*/ nullptr,
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@@ -24,7 +24,7 @@ class GenericHunterNonCombatStrategyActionNodeFactory : public NamedObjectFactor
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/*C*/ nullptr);
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}
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static ActionNode* aspect_of_the_pack(PlayerbotAI* botAI)
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static ActionNode* aspect_of_the_pack([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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{
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return new ActionNode ("aspect of the pack",
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/*P*/ nullptr,
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