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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Compile bug fixes.
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@@ -16,7 +16,7 @@ class ArcaneMageStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
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}
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private:
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static ActionNode* arcane_blast(PlayerbotAI* botAI)
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static ActionNode* arcane_blast([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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{
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return new ActionNode ("arcane blast",
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/*P*/ nullptr,
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@@ -24,7 +24,7 @@ class ArcaneMageStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
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/*C*/ nullptr);
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}
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static ActionNode* arcane_barrage(PlayerbotAI* botAI)
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static ActionNode* arcane_barrage([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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{
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return new ActionNode ("arcane barrage",
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/*P*/ nullptr,
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@@ -32,7 +32,7 @@ class ArcaneMageStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
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/*C*/ nullptr);
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}
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static ActionNode* arcane_missiles(PlayerbotAI* botAI)
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static ActionNode* arcane_missiles([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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{
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return new ActionNode ("arcane missiles",
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/*P*/ nullptr,
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