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Compile bug fixes.
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@@ -14,7 +14,7 @@ class CasterShamanStrategyActionNodeFactory : public NamedObjectFactory<ActionNo
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}
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private:
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static ActionNode* magma_totem(PlayerbotAI* botAI)
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static ActionNode* magma_totem([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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{
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return new ActionNode ("magma totem",
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/*P*/ nullptr,
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