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https://github.com/mod-playerbots/mod-playerbots
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Hunter melee
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@@ -151,6 +151,7 @@ class HunterAiObjectContextInternal : public NamedObjectContext<Action>
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creators["feign death"] = &HunterAiObjectContextInternal::feign_death;
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creators["wing clip"] = &HunterAiObjectContextInternal::wing_clip;
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creators["raptor strike"] = &HunterAiObjectContextInternal::raptor_strike;
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creators["mongoose bite"] = &HunterAiObjectContextInternal::mongoose_bite;
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creators["feed pet"] = &HunterAiObjectContextInternal::feed_pet;
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creators["bestial wrath"] = &HunterAiObjectContextInternal::bestial_wrath;
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creators["scare beast"] = &HunterAiObjectContextInternal::scare_beast;
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@@ -199,6 +200,7 @@ class HunterAiObjectContextInternal : public NamedObjectContext<Action>
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static Action* aspect_of_the_cheetah(PlayerbotAI* botAI) { return new CastAspectOfTheCheetahAction(botAI); }
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static Action* wing_clip(PlayerbotAI* botAI) { return new CastWingClipAction(botAI); }
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static Action* raptor_strike(PlayerbotAI* botAI) { return new CastRaptorStrikeAction(botAI); }
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static Action* mongoose_bite(PlayerbotAI* botAI) { return new CastMongooseBiteAction(botAI); }
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static Action* aspect_of_the_dragonhawk(PlayerbotAI* ai) { return new CastAspectOfTheDragonhawkAction(ai); }
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static Action* tranquilizing_shot(PlayerbotAI* ai) { return new CastTranquilizingShotAction(ai); }
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static Action* steady_shot(PlayerbotAI* ai) { return new CastSteadyShotAction(ai); }
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