Pet attack (fix shadowfiend)

This commit is contained in:
Yunfan Li
2024-02-08 00:36:16 +08:00
parent 5e2497bf7e
commit 9e78a0b36a
11 changed files with 95 additions and 22 deletions

View File

@@ -1,4 +1,5 @@
#include "RaidNaxxMultipliers.h"
#include "GenericActions.h"
#include "MovementActions.h"
#include "ScriptedCreature.h"
#include "RaidNaxxActions.h"
@@ -173,7 +174,8 @@ float KelthuzadGenericMultiplier::GetValue(Action* action)
dynamic_cast<CastRaiseDeadAction*>(action) ||
dynamic_cast<CastFeignDeathAction*>(action) ||
dynamic_cast<CastInvisibilityAction*>(action) ||
dynamic_cast<CastVanishAction*>(action)) {
dynamic_cast<CastVanishAction*>(action) ||
dynamic_cast<PetAttackAction*>(action)) {
return 0.0f;
}
}
@@ -268,5 +270,11 @@ float GluthGenericMultiplier::GetValue(Action* action)
}
}
}
if (dynamic_cast<PetAttackAction*>(action)) {
Unit* target = AI_VALUE(Unit*, "current target");
if (target && target->GetEntry() == NPC_ZOMBIE_CHOW) {
return 0.0f;
}
}
return 1.0f;
}