diff --git a/src/strategy/values/PartyMemberToHeal.cpp b/src/strategy/values/PartyMemberToHeal.cpp index b21f8089..a7ac06c6 100644 --- a/src/strategy/values/PartyMemberToHeal.cpp +++ b/src/strategy/values/PartyMemberToHeal.cpp @@ -75,7 +75,7 @@ bool PartyMemberToHeal::Check(Unit* player) // return player && player != bot && player->GetMapId() == bot->GetMapId() && player->IsInWorld() && // sServerFacade->GetDistance2d(bot, player) < (player->IsPlayer() && botAI->IsTank((Player*)player) ? 50.0f : 40.0f); return player && player->GetMapId() == bot->GetMapId() && - bot->GetDistance(player) < sPlayerbotAIConfig->spellDistance * 2 && + bot->GetDistance2d(player) < sPlayerbotAIConfig->spellDistance * 2 && bot->IsWithinLOS(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); }