mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Improve class spell and use trinket
This commit is contained in:
@@ -106,6 +106,9 @@ void GenericDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
{
|
||||
CombatStrategy::InitTriggers(triggers);
|
||||
|
||||
triggers.push_back(
|
||||
new TriggerNode("low health", NextAction::array(0, new NextAction("barkskin", ACTION_HIGH + 7), nullptr)));
|
||||
|
||||
// triggers.push_back(new TriggerNode("low health", NextAction::array(0, new NextAction("regrowth",
|
||||
// ACTION_MEDIUM_HEAL + 2), nullptr))); triggers.push_back(new TriggerNode("party member low health",
|
||||
// NextAction::array(0, new NextAction("regrowth on party", ACTION_MEDIUM_HEAL + 1), nullptr)));
|
||||
|
||||
Reference in New Issue
Block a user