diff --git a/src/strategy/warrior/ArmsWarriorStrategy.cpp b/src/strategy/warrior/ArmsWarriorStrategy.cpp index 732e025d..d0c6a183 100644 --- a/src/strategy/warrior/ArmsWarriorStrategy.cpp +++ b/src/strategy/warrior/ArmsWarriorStrategy.cpp @@ -68,9 +68,9 @@ void ArmsWarriorStrategy::InitTriggers(std::vector& triggers) new NextAction("slam", ACTION_HIGH + 1), nullptr))); // triggers.push_back(new TriggerNode("medium rage available", - // NextAction::array(0, new NextAction("slam", ACTION_HIGH + 1), - // new NextAction("thunder clap", ACTION_HIGH), - // nullptr))); + // NextAction::array(0, new NextAction("slam", ACTION_HIGH + 1), + // new NextAction("thunder clap", ACTION_HIGH), + // nullptr))); triggers.push_back( new TriggerNode("bloodrage", NextAction::array(0, new NextAction("bloodrage", ACTION_HIGH + 2), nullptr))); triggers.push_back(