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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
fix lfg action
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@@ -250,12 +250,12 @@ bool LfgRoleCheckAction::Execute(Event event)
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{
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{
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uint32 currentRoles = sLFGMgr->GetRoles(bot->GetGUID());
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uint32 currentRoles = sLFGMgr->GetRoles(bot->GetGUID());
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uint32 newRoles = GetRoles();
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uint32 newRoles = GetRoles();
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if (currentRoles == newRoles)
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// if (currentRoles == newRoles)
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return false;
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// return false;
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sLFGMgr->SetRoles(bot->GetGUID(), newRoles);
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sLFGMgr->SetRoles(bot->GetGUID(), newRoles);
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sLFGMgr->UpdateRoleCheck(group->GetGUID());
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sLFGMgr->UpdateRoleCheck(group->GetGUID(), bot->GetGUID(), newRoles);
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LOG_INFO("playerbots", "Bot {} {}:{} <{}>: LFG roles checked",
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LOG_INFO("playerbots", "Bot {} {}:{} <{}>: LFG roles checked",
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bot->GetGUID().ToString().c_str(), bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->getLevel(), bot->GetName().c_str());
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bot->GetGUID().ToString().c_str(), bot->GetTeamId() == TEAM_ALLIANCE ? "A" : "H", bot->getLevel(), bot->GetName().c_str());
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