mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Obsidian Sanctum implementation (#752)
OS+2 implemented. - Kill Vesperon before fight - Mark Main Tank in raid interface Offtank still needs a bit of work, and dps needs to stop running around once they're safe. But it's usable currently. I think this should probably work for OS+1 and OS+0 with no changes but I was more concerned about implementing +2.
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
#include "Strategy.h"
|
||||
#include "RaidBwlStrategy.h"
|
||||
#include "RaidNaxxStrategy.h"
|
||||
#include "RaidOsStrategy.h"
|
||||
#include "RaidMcStrategy.h"
|
||||
#include "RaidAq20Strategy.h"
|
||||
#include "RaidIccStrategy.h"
|
||||
@@ -21,6 +22,7 @@ public:
|
||||
creators["bwl"] = &RaidStrategyContext::bwl;
|
||||
creators["aq20"] = &RaidStrategyContext::aq20;
|
||||
creators["naxx"] = &RaidStrategyContext::naxx;
|
||||
creators["wotlk-os"] = &RaidStrategyContext::wotlk_os;
|
||||
creators["uld"] = &RaidStrategyContext::uld;
|
||||
creators["icc"] = &RaidStrategyContext::icc;
|
||||
}
|
||||
@@ -30,6 +32,7 @@ private:
|
||||
static Strategy* bwl(PlayerbotAI* botAI) { return new RaidBwlStrategy(botAI); }
|
||||
static Strategy* aq20(PlayerbotAI* botAI) { return new RaidAq20Strategy(botAI); }
|
||||
static Strategy* naxx(PlayerbotAI* botAI) { return new RaidNaxxStrategy(botAI); }
|
||||
static Strategy* wotlk_os(PlayerbotAI* botAI) { return new RaidOsStrategy(botAI); }
|
||||
static Strategy* uld(PlayerbotAI* botAI) { return new RaidUlduarStrategy(botAI); }
|
||||
static Strategy* icc(PlayerbotAI* botAI) { return new RaidIccStrategy(botAI); }
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user