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https://github.com/mod-playerbots/mod-playerbots
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Icecrown gunship strategy
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25
src/strategy/raids/icecrown/RaidIccActions.h
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25
src/strategy/raids/icecrown/RaidIccActions.h
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#ifndef _PLAYERBOT_RAIDICCACTIONS_H
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#define _PLAYERBOT_RAIDICCACTIONS_H
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#include "MovementActions.h"
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#include "PlayerbotAI.h"
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#include "Playerbots.h"
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class IccCannonFireAction : public Action
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{
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public:
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IccCannonFireAction(PlayerbotAI* botAI, std::string const name = "icc cannon fire")
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: Action(botAI, name) {}
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bool Execute(Event event) override;
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};
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class IccGunshipEnterCannonAction : public MovementAction
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{
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public:
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IccGunshipEnterCannonAction(PlayerbotAI* botAI, std::string const name = "icc gunship enter cannon")
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: MovementAction(botAI, name) {}
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bool Execute(Event event) override;
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bool EnterVehicle(Unit* vehicleBase, bool moveIfFar);
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};
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#endif
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