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https://github.com/mod-playerbots/mod-playerbots
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Big update.
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72
src/PerformanceMonitor.h
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72
src/PerformanceMonitor.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_PERFORMANCEMONITOR_H
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#define _PLAYERBOT_PERFORMANCEMONITOR_H
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#include "Common.h"
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#include <chrono>
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#include <ctime>
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#include <map>
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#include <mutex>
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#include <vector>
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typedef std::vector<std::string> PerformanceStack;
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struct PerformanceData
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{
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uint32 minTime;
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uint32 maxTime;
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uint32 totalTime;
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uint32 count;
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std::mutex lock;
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};
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enum PerformanceMetric
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{
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PERF_MON_TRIGGER,
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PERF_MON_VALUE,
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PERF_MON_ACTION,
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PERF_MON_RNDBOT,
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PERF_MON_TOTAL
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};
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class PerformanceMonitorOperation
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{
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public:
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PerformanceMonitorOperation(PerformanceData* data, std::string const name, PerformanceStack* stack);
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void finish();
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private:
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PerformanceData* data;
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std::string const name;
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PerformanceStack* stack;
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std::chrono::milliseconds started;
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};
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class PerformanceMonitor
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{
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public:
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PerformanceMonitor() { };
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virtual ~PerformanceMonitor() { };
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static PerformanceMonitor* instance()
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{
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static PerformanceMonitor instance;
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return &instance;
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}
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public:
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PerformanceMonitorOperation* start(PerformanceMetric metric, std::string const name, PerformanceStack* stack = nullptr);
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void PrintStats(bool perTick = false, bool fullStack = false);
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void Reset();
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private:
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std::map<PerformanceMetric, std::map<std::string, PerformanceData*> > data;
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std::mutex lock;
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};
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#define sPerformanceMonitor PerformanceMonitor::instance()
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#endif
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