mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Big update.
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src/strategy/CustomStrategy.h
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30
src/strategy/CustomStrategy.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_CUSTOMSTRATEGY_H
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#define _PLAYERBOT_CUSTOMSTRATEGY_H
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#include "Strategy.h"
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#include <map>
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class PlayerbotAI;
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class CustomStrategy : public Strategy, public Qualified
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{
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public:
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CustomStrategy(PlayerbotAI* botAI);
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void InitTriggers(std::vector<TriggerNode*> &triggers) override;
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std::string const getName() override { return std::string("custom::" + qualifier); }
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void Reset();
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static std::map<std::string, std::string> actionLinesCache;
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private:
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std::vector<std::string> actionLines;
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void LoadActionLines(uint32 owner);
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};
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#endif
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