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https://github.com/mod-playerbots/mod-playerbots
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Big update.
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23
src/strategy/mage/MageTriggers.cpp
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23
src/strategy/mage/MageTriggers.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "MageActions.h"
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#include "MageTriggers.h"
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#include "Playerbots.h"
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bool ArcaneIntellectOnPartyTrigger::IsActive()
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{
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return BuffOnPartyTrigger::IsActive() && !botAI->HasAura("arcane brilliance", GetTarget());
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}
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bool ArcaneIntellectTrigger::IsActive()
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{
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return BuffTrigger::IsActive() && !botAI->HasAura("arcane brilliance", GetTarget());
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}
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bool MageArmorTrigger::IsActive()
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{
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Unit* target = GetTarget();
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return !botAI->HasAura("ice armor", target) && !botAI->HasAura("frost armor", target) && !botAI->HasAura("molten armor", target) && !botAI->HasAura("mage armor", target);
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}
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