Fix stuck on knockback, enhance movement & flee and trap weave strats (#980)

* Hunter trap weave strats

* Do not allow actions to stack

* Remove trap weave by default

* Refactor on Engine

Co-authored-by: SaW <swerkhoven@outlook.com>

* Remove unused funcs in Queue

* Remove ExpireActionTime config

---------

Co-authored-by: SaW <swerkhoven@outlook.com>
This commit is contained in:
Yunfan Li
2025-02-18 22:55:44 +08:00
committed by GitHub
parent 6353c86b53
commit bb729e35b9
23 changed files with 173 additions and 81 deletions

View File

@@ -53,14 +53,6 @@ public:
*/
uint32 Size();
/**
* @brief Removes and deletes expired actions from the queue
*
* Uses sPlayerbotAIConfig->expireActionTime to determine if actions have expired.
* Both the ActionNode and ActionBasket are deleted for expired actions.
*/
void RemoveExpired();
private:
/**
* @brief Updates existing basket with new relevance and cleans up new basket
@@ -78,11 +70,6 @@ private:
*/
ActionNode* extractAndDeleteBasket(ActionBasket* basket);
/**
* @brief Collects all expired baskets into the provided list
*/
void collectExpiredBaskets(std::list<ActionBasket*>& expiredBaskets);
/**
* @brief Removes and deletes all baskets in the provided list
*/