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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Port fixes until 774db31 - arena emblems, fix non-usable classes, disable multi-thread account delete
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@@ -289,18 +289,19 @@ void RandomPlayerbotFactory::CreateRandomBots()
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}
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}
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else
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dels.push_back(std::async([accId]
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{
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AccountMgr::DeleteAccount(accId);
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}));
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AccountMgr::DeleteAccount(accId);
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// dels.push_back(std::async([accId]
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// {
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// AccountMgr::DeleteAccount(accId);
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// }));
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} while (results->NextRow());
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}
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for (uint32 i = 0; i < dels.size(); i++)
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/* for (uint32 i = 0; i < dels.size(); i++)
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{
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dels[i].wait();
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}
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}*/
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PlayerbotsDatabase.Execute(PlayerbotsDatabase.GetPreparedStatement(PLAYERBOTS_DEL_RANDOM_BOTS));
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@@ -406,6 +407,10 @@ void RandomPlayerbotFactory::CreateRandomBots()
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for (uint8 cls = CLASS_WARRIOR; cls < MAX_CLASSES - count; ++cls)
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{
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// skip nonexistent classes
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if (!((1 << (cls - 1)) & CLASSMASK_ALL_PLAYABLE) || !sChrClassesStore.LookupEntry(cls))
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continue;
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if (cls != 10)
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if (Player* playerBot = factory.CreateRandomBot(session, cls, names))
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playerBots.emplace_back(playerBot, accountId);
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@@ -680,7 +685,7 @@ void RandomPlayerbotFactory::CreateRandomArenaTeams()
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// set random emblem
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uint32 backgroundColor = urand(0xFF000000, 0xFFFFFFFF);
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uint32 emblemStyle = urand(0, 5);
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uint32 emblemStyle = urand(0, 101);
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uint32 emblemColor = urand(0xFF000000, 0xFFFFFFFF);
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uint32 borderStyle = urand(0, 5);
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uint32 borderColor = urand(0xFF000000, 0xFFFFFFFF);
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