diff --git a/conf/playerbots.conf.dist b/conf/playerbots.conf.dist index 1aa0d97b..d91063a8 100644 --- a/conf/playerbots.conf.dist +++ b/conf/playerbots.conf.dist @@ -132,7 +132,7 @@ AiPlayerbot.GroupInvitationPermission = 1 AiPlayerbot.BotReviveWhenSummon = 1 # Enable/Disable bot repair gear when summon (0 = no, 1 = yes) -# default: 1 (enable for non-combat) +# default: 1 AiPlayerbot.BotRepairWhenSummon = 1 # Non-GM player can only use init=auto to initialize bots based on their own level and gear score diff --git a/src/PlayerbotAIConfig.cpp b/src/PlayerbotAIConfig.cpp index 02d20e17..91e69210 100644 --- a/src/PlayerbotAIConfig.cpp +++ b/src/PlayerbotAIConfig.cpp @@ -273,7 +273,7 @@ bool PlayerbotAIConfig::Initialize() equipmentPersistenceLevel = sConfigMgr->GetOption("AiPlayerbot.EquipmentPersistenceLevel", 80); groupInvitationPermission = sConfigMgr->GetOption("AiPlayerbot.GroupInvitationPermission", 1); botReviveWhenSummon = sConfigMgr->GetOption("AiPlayerbot.BotReviveWhenSummon", 1); - botRepairWhenSummon = sConfigMgr->GetOption("AiPlayerbot.BotRepairWhenSummon", false); + botRepairWhenSummon = sConfigMgr->GetOption("AiPlayerbot.BotRepairWhenSummon", true); autoInitOnly = sConfigMgr->GetOption("AiPlayerbot.AutoInitOnly", false); autoInitEquipLevelLimitRatio = sConfigMgr->GetOption("AiPlayerbot.AutoInitEquipLevelLimitRatio", 1.0); addClassCommand = sConfigMgr->GetOption("AiPlayerbot.AddClassCommand", 1);