MoveToTravelTargetAction prevent delay when in combat

This commit is contained in:
bash
2025-08-13 00:54:46 +02:00
committed by GitHub
parent 8d51092d42
commit c191edf280

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@@ -18,7 +18,7 @@ bool MoveToTravelTargetAction::Execute(Event event)
WorldLocation location = *target->getPosition();
Group* group = bot->GetGroup();
if (group && !urand(0, 1) && bot == botAI->GetGroupMaster())
if (group && !urand(0, 1) && bot == botAI->GetGroupMaster() && !bot->IsInCombat())
{
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
{