Update GenericWarriorStrategy.cpp

This commit is contained in:
avirar
2024-12-29 16:09:32 +11:00
committed by GitHub
parent 9f1b9df9d1
commit c253a32039

View File

@@ -48,10 +48,10 @@ void WarrirorAoeStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
// clap on snare target", ACTION_HIGH + 3), nullptr))); triggers.push_back(new TriggerNode("thunder clap",
// NextAction::array(0, new NextAction("thunder clap", ACTION_HIGH + 10), nullptr)));
triggers.push_back(new TriggerNode(
"light aoe", NextAction::array(0, new NextAction("thunder clap", ACTION_HIGH + 5),
new NextAction("shockwave", ACTION_HIGH + 4),
new NextAction("sweeping strikes", ACTION_HIGH + 7),
"light aoe", NextAction::array(0, new NextAction("sweeping strikes", ACTION_HIGH + 7),
new NextAction("bladestorm", ACTION_HIGH + 6),
new NextAction("thunder clap", ACTION_HIGH + 5),
new NextAction("shockwave", ACTION_HIGH + 4),
// new NextAction("whirlwind", ACTION_HIGH + 2),
new NextAction("demoralizing shout without life time check", ACTION_HIGH + 1),
new NextAction("cleave", ACTION_HIGH), nullptr)));