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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Convert PlayerbotsXPRate to RandomBotXPRate (#1313)
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@@ -375,11 +375,6 @@ AiPlayerbot.AggroDistance = 22
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#
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#
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#
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#
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# Set XP rate for bots
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# Default: 1.0
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# Actual XP Rate will be = Server XP Rate * AiPlayerbot.PlayerbotsXPRate
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AiPlayerbot.PlayerbotsXPRate = 1.0
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# Health/Mana levels
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# Health/Mana levels
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AiPlayerbot.CriticalHealth = 25
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AiPlayerbot.CriticalHealth = 25
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AiPlayerbot.LowHealth = 45
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AiPlayerbot.LowHealth = 45
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@@ -605,6 +600,10 @@ AiPlayerbot.RandomBotFixedLevel = 0
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# Default: 0 (disabled)
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# Default: 0 (disabled)
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AiPlayerbot.DowngradeMaxLevelBot = 0
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AiPlayerbot.DowngradeMaxLevelBot = 0
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# Set XP rate for random bots (Default: 1.0)
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# Server XP Rate * AiPlayerbot.RandomBotXPRate
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AiPlayerbot.RandomBotXPRate = 1.0
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#
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#
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#
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#
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#
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#
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@@ -524,7 +524,7 @@ bool PlayerbotAIConfig::Initialize()
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autoGearQualityLimit = sConfigMgr->GetOption<int32>("AiPlayerbot.AutoGearQualityLimit", 3);
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autoGearQualityLimit = sConfigMgr->GetOption<int32>("AiPlayerbot.AutoGearQualityLimit", 3);
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autoGearScoreLimit = sConfigMgr->GetOption<int32>("AiPlayerbot.AutoGearScoreLimit", 0);
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autoGearScoreLimit = sConfigMgr->GetOption<int32>("AiPlayerbot.AutoGearScoreLimit", 0);
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playerbotsXPrate = sConfigMgr->GetOption<float>("AiPlayerbot.PlayerbotsXPRate", 1.0);
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randomBotXPRate = sConfigMgr->GetOption<float>("AiPlayerbot.RandomBotXPRate", 1.0);
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randomBotAllianceRatio = sConfigMgr->GetOption<int32>("AiPlayerbot.RandomBotAllianceRatio", 50);
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randomBotAllianceRatio = sConfigMgr->GetOption<int32>("AiPlayerbot.RandomBotAllianceRatio", 50);
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randomBotHordeRatio = sConfigMgr->GetOption<int32>("AiPlayerbot.RandomBotHordeRatio", 50);
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randomBotHordeRatio = sConfigMgr->GetOption<int32>("AiPlayerbot.RandomBotHordeRatio", 50);
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disableDeathKnightLogin = sConfigMgr->GetOption<bool>("AiPlayerbot.DisableDeathKnightLogin", 0);
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disableDeathKnightLogin = sConfigMgr->GetOption<bool>("AiPlayerbot.DisableDeathKnightLogin", 0);
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@@ -276,7 +276,7 @@ public:
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bool randomBotShowCloak;
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bool randomBotShowCloak;
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bool randomBotFixedLevel;
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bool randomBotFixedLevel;
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bool disableRandomLevels;
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bool disableRandomLevels;
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float playerbotsXPrate;
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float randomBotXPRate;
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uint32 randomBotAllianceRatio;
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uint32 randomBotAllianceRatio;
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uint32 randomBotHordeRatio;
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uint32 randomBotHordeRatio;
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bool disableDeathKnightLogin;
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bool disableDeathKnightLogin;
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@@ -219,9 +219,12 @@ public:
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if (!player->GetSession()->IsBot())
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if (!player->GetSession()->IsBot())
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return;
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return;
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if (sPlayerbotAIConfig->playerbotsXPrate != 1.0)
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if (!sRandomPlayerbotMgr->IsRandomBot(player))
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return;
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if (sPlayerbotAIConfig->randomBotXPRate != 1.0)
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{
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{
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amount = static_cast<uint32>(std::round(static_cast<float>(amount) * sPlayerbotAIConfig->playerbotsXPrate));
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amount = static_cast<uint32>(std::round(static_cast<float>(amount) * sPlayerbotAIConfig->randomBotXPRate));
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}
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}
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}
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}
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};
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};
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@@ -40,15 +40,15 @@ bool XpGainAction::Execute(Event event)
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BroadcastHelper::BroadcastKill(botAI, bot, creature);
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BroadcastHelper::BroadcastKill(botAI, bot, creature);
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}
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}
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// playerbotsXPrate is now implemented in OnPlayerGiveXP script
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// randomBotXPRate is now implemented in OnPlayerGiveXP script
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// if (!sRandomPlayerbotMgr->IsRandomBot(bot) || sPlayerbotAIConfig->playerbotsXPrate == 1)
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// if (!sRandomPlayerbotMgr->IsRandomBot(bot) || sPlayerbotAIConfig->randomBotXPRate == 1)
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// return true;
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// return true;
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// Unit* victim = nullptr;
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// Unit* victim = nullptr;
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// if (guid)
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// if (guid)
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// victim = botAI->GetUnit(guid);
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// victim = botAI->GetUnit(guid);
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// xpgain = xpgain * (sPlayerbotAIConfig->playerbotsXPrate - 1);
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// xpgain = xpgain * (sPlayerbotAIConfig->randomBotXPRate - 1);
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// GiveXP(xpgain, victim);
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// GiveXP(xpgain, victim);
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return true;
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return true;
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