pet initialization

This commit is contained in:
Yunfan Li
2023-05-29 21:54:44 +08:00
parent e19b7132e7
commit c6130f14a8

View File

@@ -141,8 +141,6 @@ void PlayerbotFactory::Randomize(bool incremental)
bot->GiveLevel(level);
bot->InitStatsForLevel();
bot->SetHealth(bot->GetMaxHealth());
bot->SetPower(POWER_MANA, bot->GetMaxPower(POWER_MANA));
CancelAuras();
bot->SaveToDB(false, false);
if (pmo)
@@ -336,6 +334,8 @@ void PlayerbotFactory::Randomize(bool incremental)
pmo = sPerformanceMonitor->start(PERF_MON_RNDBOT, "PlayerbotFactory_Save");
LOG_INFO("playerbots", "Saving to DB...");
bot->SetMoney(urand(level * 100000, level * 5 * 100000));
bot->SetHealth(bot->GetMaxHealth());
bot->SetPower(POWER_MANA, bot->GetMaxPower(POWER_MANA));
bot->SaveToDB(false, false);
LOG_INFO("playerbots", "Done.");
if (pmo)
@@ -554,35 +554,71 @@ void PlayerbotFactory::InitPet()
continue;
uint32 guid = map->GenerateLowGuid<HighGuid::Pet>();
uint32 pet_number = sObjectMgr->GeneratePetNumber();
pet = new Pet(bot, HUNTER_PET);
if (!pet->Create(guid, bot->GetMap(), bot->GetPhaseMask(), co->Entry, pet_number))
if (bot->GetPetStable() && bot->GetPetStable()->CurrentPet) {
bot->GetPetStable()->CurrentPet.value();
// bot->GetPetStable()->CurrentPet.reset();
bot->RemovePet(nullptr, PET_SAVE_AS_CURRENT);
bot->RemovePet(nullptr, PET_SAVE_NOT_IN_SLOT);
}
if (bot->GetPetStable() && bot->GetPetStable()->GetUnslottedHunterPet()) {
bot->GetPetStable()->UnslottedPets.clear();
bot->RemovePet(nullptr, PET_SAVE_AS_CURRENT);
bot->RemovePet(nullptr, PET_SAVE_NOT_IN_SLOT);
}
// }
pet = bot->CreateTamedPetFrom(co->Entry, 0);
if (!pet)
{
delete pet;
pet = nullptr;
LOG_ERROR("playerbots", "No pet.");
continue;
}
pet->Relocate(bot);
pet->SetOwnerGUID(bot->GetGUID());
pet->SetGuidValue(UNIT_FIELD_CREATEDBY, bot->GetGUID());
pet->SetFaction(bot->GetFaction());
pet->SetLevel(bot->getLevel());
pet->InitStatsForLevel(bot->getLevel());
pet->SetPower(POWER_HAPPINESS, HAPPINESS_LEVEL_SIZE * 2);
pet->GetCharmInfo()->SetPetNumber(sObjectMgr->GeneratePetNumber(), true);
// prepare visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, bot->GetLevel() - 1);
// add to world
pet->GetMap()->AddToMap(pet->ToCreature());
// pet->InitPetCreateSpells();
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, bot->GetLevel());
// caster have pet now
bot->SetMinion(pet, true);
pet->InitTalentForLevel();
// pet->LearnPetPassives();
pet->CastPetAuras(true);
pet->UpdateAllStats();
PetStable& petStable = bot->GetOrInitPetStable();
pet->FillPetInfo(&petStable.CurrentPet.emplace());
LOG_INFO("playerbots", "Bot {}: assign pet {} ({} level)", bot->GetName().c_str(), co->Entry, bot->getLevel());
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
bot->PetSpellInitialize();
// bot->PetSpellInitialize();
// if (!pet->Create(guid, bot->GetMap(), bot->GetPhaseMask(), co->Entry, pet_number))
// {
// delete pet;
// pet = nullptr;
// continue;
// }
// pet->Relocate(bot);
// pet->SetOwnerGUID(bot->GetGUID());
// pet->SetGuidValue(UNIT_FIELD_CREATEDBY, bot->GetGUID());
// pet->SetFaction(bot->GetFaction());
// pet->SetLevel(bot->getLevel());
// pet->InitStatsForLevel(bot->getLevel());
// pet->SetPower(POWER_HAPPINESS, HAPPINESS_LEVEL_SIZE * 2);
// pet->GetCharmInfo()->SetPetNumber(sObjectMgr->GeneratePetNumber(), true);
// pet->GetMap()->AddToMap(pet->ToCreature());
// // bot->PetSpellInitialize();
// bot->InitTamedPet(pet, bot->getLevel(), 0);
// pet->InitTalentForLevel();
// pet->CastPetAuras(true);
// pet->UpdateAllStats();
// PetStable& petStable = bot->GetOrInitPetStable();
// pet->FillPetInfo(&petStable.CurrentPet.emplace());
// LOG_INFO("playerbots", "Bot {}: assign pet {} ({} level)", bot->GetName().c_str(), co->Entry, bot->getLevel());
// pet->SavePetToDB(PET_SAVE_AS_CURRENT);
// // bot->PetSpellInitialize();
break;
}
}
@@ -600,8 +636,11 @@ void PlayerbotFactory::InitPet()
return;
}
LOG_INFO("playerbots", "Start make spell auto cast for {} spells. {} already auto casted.", pet->m_spells.size(), pet->GetPetAutoSpellSize());
for (PetSpellMap::const_iterator itr = pet->m_spells.begin(); itr != pet->m_spells.end(); ++itr)
{
// LOG_INFO("playerbots", "Start. Make spell {} for pet {} auto cast, bot: {}. state: {}", itr->first, pet->GetName(), bot->GetName(),
// itr->second.state);
if (itr->second.state == PETSPELL_REMOVED)
continue;
@@ -609,11 +648,19 @@ void PlayerbotFactory::InitPet()
if (!spellInfo)
continue;
if (spellInfo->IsPassive())
if (spellInfo->IsPassive()) {
// LOG_INFO("playerbots", "Start. Make spell {} for pet {} auto cast, bot: {}. Passive continue.",
// itr->first, pet->GetName(), bot->GetName());
continue;
}
LOG_INFO("playerbots", "Make spell {} for pet {} auto cast, bot: {}. old_active: {}. old_state: {}.",
itr->first, pet->GetName(), bot->GetName(), itr->second.active, itr->second.state);
pet->ToggleAutocast(spellInfo, true);
LOG_INFO("playerbots", "AFTER - Make spell {} for pet {} auto cast, bot: {}. active: {}. state: {}.",
itr->first, pet->GetName(), bot->GetName(), itr->second.active, itr->second.state);
}
LOG_INFO("playerbots", "AFTER, {} already auto casted.", pet->GetPetAutoSpellSize());
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
}
void PlayerbotFactory::ClearSkills()
@@ -1611,6 +1658,7 @@ void PlayerbotFactory::InitSkills()
uint32 skillLevel = bot->getLevel() < 40 ? 0 : 1;
uint32 dualWieldLevel = bot->getLevel() < 20 ? 0 : 1;
SetRandomSkill(SKILL_DEFENSE);
switch (bot->getClass())
{
case CLASS_DRUID:
@@ -2133,15 +2181,10 @@ void PlayerbotFactory::InitAmmo()
if (!subClass)
return;
uint32 entry = bot->GetUInt32Value(PLAYER_AMMO_ID);
uint32 entry = sRandomItemMgr->GetAmmo(level, subClass);
uint32 count = bot->GetItemCount(entry) / 200;
uint32 maxCount = 5 + level / 10;
if (!entry || count <= 2)
{
entry = sRandomItemMgr->GetAmmo(level, subClass);
}
if (count < maxCount)
{
for (uint32 i = 0; i < maxCount - count; i++)