EoE cleanup

This commit is contained in:
Bobblybook
2024-12-16 17:47:44 +11:00
parent af6eb61d33
commit c6a0b012e8
2 changed files with 2 additions and 34 deletions

View File

@@ -78,8 +78,9 @@ bool MalygosTargetAction::Execute(Event event)
{
if (botAI->IsHeal(bot)) { return false; }
// Init this as boss by default, if no better target is found just fall back to Malygos
Unit* newTarget = boss;
Unit* spark = nullptr;
// Unit* spark = nullptr;
// GuidVector targets = AI_VALUE(GuidVector, "possible targets no los");
// for (auto& target : targets)

View File

@@ -15,39 +15,6 @@
#include "ScriptedCreature.h"
#include "WarriorActions.h"
// float SartharionMultiplier::GetValue(Action* action)
// {
// Unit* boss = AI_VALUE2(Unit*, "find target", "sartharion");
// if (!boss) { return 1.0f; }
// Unit* target = action->GetTarget();
// if (botAI->IsMainTank(bot) && dynamic_cast<TankFaceAction*>(action))
// {
// // return 0.0f;
// }
// if (botAI->IsDps(bot) && dynamic_cast<DpsAssistAction*>(action))
// {
// return 0.0f;
// }
// if (botAI->IsMainTank(bot) && target && target != boss &&
// (dynamic_cast<TankAssistAction*>(action) || dynamic_cast<CastTauntAction*>(action) || dynamic_cast<CastDarkCommandAction*>(action) ||
// dynamic_cast<CastHandOfReckoningAction*>(action) || dynamic_cast<CastGrowlAction*>(action)))
// {
// return 0.0f;
// }
// if (botAI->IsAssistTank(bot) && target && target == boss &&
// (dynamic_cast<CastTauntAction*>(action) || dynamic_cast<CastDarkCommandAction*>(action) ||
// dynamic_cast<CastHandOfReckoningAction*>(action) || dynamic_cast<CastGrowlAction*>(action)))
// {
// return 0.0f;
// }
// return 1.0f;
// }
float MalygosMultiplier::GetValue(Action* action)
{
Unit* boss = AI_VALUE2(Unit*, "find target", "malygos");