renamed function name

This commit is contained in:
bash
2025-10-06 21:07:43 +02:00
parent 780f6d60e0
commit cf4f0f6dc7
5 changed files with 10 additions and 10 deletions

View File

@@ -378,7 +378,7 @@ void PlayerbotAI::UpdateAIGroupMembership()
PlayerbotAI* leaderAI = GET_PLAYERBOT_AI(leader); PlayerbotAI* leaderAI = GET_PLAYERBOT_AI(leader);
if (leaderAI && !leaderAI->IsRealPlayer()) if (leaderAI && !leaderAI->IsRealPlayer())
{ {
RemoveFromGroup(); LeaveOrDisbandGroup();
} }
} }
} }
@@ -402,7 +402,7 @@ void PlayerbotAI::UpdateAIGroupMembership()
} }
if (!hasRealPlayer) if (!hasRealPlayer)
{ {
RemoveFromGroup(); LeaveOrDisbandGroup();
} }
} }
} }
@@ -785,7 +785,7 @@ void PlayerbotAI::Reset(bool full)
} }
} }
void PlayerbotAI::RemoveFromGroup() void PlayerbotAI::LeaveOrDisbandGroup()
{ {
if (!bot || !bot->GetGroup() || IsRealPlayer()) if (!bot || !bot->GetGroup() || IsRealPlayer())
return; return;

View File

@@ -415,7 +415,7 @@ public:
void ResetStrategies(bool load = false); void ResetStrategies(bool load = false);
void ReInitCurrentEngine(); void ReInitCurrentEngine();
void Reset(bool full = false); void Reset(bool full = false);
void RemoveFromGroup(); void LeaveOrDisbandGroup();
static bool IsTank(Player* player, bool bySpec = false); static bool IsTank(Player* player, bool bySpec = false);
static bool IsHeal(Player* player, bool bySpec = false); static bool IsHeal(Player* player, bool bySpec = false);
static bool IsDps(Player* player, bool bySpec = false); static bool IsDps(Player* player, bool bySpec = false);

View File

@@ -514,7 +514,7 @@ void PlayerbotHolder::OnBotLogin(Player* const bot)
if (!groupValid) if (!groupValid)
{ {
botAI->RemoveFromGroup(); botAI->LeaveOrDisbandGroup();
} }
} }

View File

@@ -1559,7 +1559,7 @@ bool RandomPlayerbotMgr::ProcessBot(Player* bot)
Group* group = bot->GetGroup(); Group* group = bot->GetGroup();
if (group && !group->isLFGGroup() && IsRandomBot(group->GetLeader())) if (group && !group->isLFGGroup() && IsRandomBot(group->GetLeader()))
{ {
botAI->RemoveFromGroup(); botAI->LeaveOrDisbandGroup();
LOG_INFO("playerbots", "Bot {} remove from group since leader is random bot.", bot->GetName().c_str()); LOG_INFO("playerbots", "Bot {} remove from group since leader is random bot.", bot->GetName().c_str());
} }
@@ -2463,7 +2463,7 @@ void RandomPlayerbotMgr::RandomizeFirst(Player* bot)
botAI->Reset(true); botAI->Reset(true);
if (bot->GetGroup()) if (bot->GetGroup())
botAI->RemoveFromGroup(); botAI->LeaveOrDisbandGroup();
if (pmo) if (pmo)
pmo->finish(); pmo->finish();
@@ -2504,7 +2504,7 @@ void RandomPlayerbotMgr::RandomizeMin(Player* bot)
botAI->Reset(true); botAI->Reset(true);
if (bot->GetGroup()) if (bot->GetGroup())
botAI->RemoveFromGroup(); botAI->LeaveOrDisbandGroup();
if (pmo) if (pmo)
pmo->finish(); pmo->finish();
@@ -2586,7 +2586,7 @@ void RandomPlayerbotMgr::Refresh(Player* bot)
bot->SetMoney(money + 500 * sqrt(urand(1, bot->GetLevel() * 5))); bot->SetMoney(money + 500 * sqrt(urand(1, bot->GetLevel() * 5)));
if (bot->GetGroup()) if (bot->GetGroup())
botAI->RemoveFromGroup(); botAI->LeaveOrDisbandGroup();
if (pmo) if (pmo)
pmo->finish(); pmo->finish();

View File

@@ -86,7 +86,7 @@ bool LeaveGroupAction::Leave(Player* player)
bool shouldStay = randomBot && bot->GetGroup() && player == bot; bool shouldStay = randomBot && bot->GetGroup() && player == bot;
if (!shouldStay) if (!shouldStay)
{ {
botAI->RemoveFromGroup(); botAI->LeaveOrDisbandGroup();
} }
if (randomBot) if (randomBot)