reduce memory leak

This commit is contained in:
Yunfan Li
2023-12-17 20:37:05 +08:00
parent e298abdbe1
commit cf4f2d7309
2 changed files with 8 additions and 12 deletions

View File

@@ -203,15 +203,11 @@ void PlayerbotAI::UpdateAI(uint32 elapsed, bool minimal)
return;
}
// cancel logout in combat
if (!bot->GetSession() || bot->GetSession()->isLogingOut())
{
// if (bot->IsInCombat() || (master && master->IsInCombat() && sServerFacade->GetDistance2d(bot, master) < 30.0f))
// {
// WorldPackets::Character::LogoutCancel data = WorldPacket(CMSG_LOGOUT_CANCEL);
// bot->GetSession()->HandleLogoutCancelOpcode(data);
// TellMaster("Logout cancelled!");
// }
return;
}
if (bot->IsDuringRemoveFromWorld()) {
return;
}
// if (!GetMaster() || !GetMaster()->IsInWorld() || !GetMaster()->GetSession() || GetMaster()->GetSession()->isLogingOut()) {

View File

@@ -1371,13 +1371,13 @@ void PlayerbotsMgr::RemovePlayerBotData(ObjectGuid const& guid)
PlayerbotAI* PlayerbotsMgr::GetPlayerbotAI(Player* player)
{
if (!(sPlayerbotAIConfig->enabled) || !player || (!player->IsInWorld() && !player->IsBeingTeleported()))
if (!(sPlayerbotAIConfig->enabled) || !player)
{
return nullptr;
}
if (player->GetSession()->isLogingOut() || player->IsDuringRemoveFromWorld()) {
return nullptr;
}
// if (player->GetSession()->isLogingOut() || player->IsDuringRemoveFromWorld()) {
// return nullptr;
// }
auto itr = _playerbotsMap.find(player->GetGUID());
if (itr != _playerbotsMap.end())
{
@@ -1390,7 +1390,7 @@ PlayerbotAI* PlayerbotsMgr::GetPlayerbotAI(Player* player)
PlayerbotMgr* PlayerbotsMgr::GetPlayerbotMgr(Player* player)
{
if (!(sPlayerbotAIConfig->enabled) || !player || (!player->IsInWorld() && !player->IsBeingTeleported()))
if (!(sPlayerbotAIConfig->enabled) || !player)
{
return nullptr;
}