try to fix HandleBotOutgoingPacket coredump

This commit is contained in:
Yunfan Li
2023-08-09 23:04:36 +08:00
parent 44a9949c26
commit d1eacd725d

View File

@@ -639,8 +639,7 @@ void PlayerbotAI::HandleBotOutgoingPacket(WorldPacket const& packet)
{ {
if (packet.empty()) if (packet.empty())
return; return;
if (!bot || !bot->IsInWorld() || !bot->IsDuringRemoveFromWorld()) {
if (!bot || !bot->IsInWorld()) {
return; return;
} }
switch (packet.GetOpcode()) switch (packet.GetOpcode())