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Distance check
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@@ -1517,7 +1517,7 @@ bool AvoidAoeAction::AvoidAuraWithDynamicObj()
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return false;
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}
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float radius = dynOwner->GetRadius();
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if (bot->GetExactDist(dynOwner) > radius) {
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if (bot->GetDistance(dynOwner) > radius) {
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return false;
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}
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Unit* currentTarget = AI_VALUE(Unit*, "current target");
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