Dungeon botAI bugfixes

- Utgarde Keep (Keleseth): Bots continue combat correctly after killing a frost tomb
- Utgarde Keep (Dalronn & Skarvald): Bots continue combat correctly after killing Dalronn
- Utgarde Keep (Ingvar): Tank correctly avoids Dark Smash in second phase
- Oculus (Drake combat): Bots more consistently attack the drakes in the air when flying around
- Halls of Lightning (Bjarngrim): Bots no longer acquire priority targets until in combat
This commit is contained in:
Bobblybook
2024-11-05 19:11:24 +11:00
parent fb2391d4ce
commit dd73fe8a90
9 changed files with 51 additions and 55 deletions

View File

@@ -8,11 +8,11 @@ bool BjarngrimTargetAction::Execute(Event event)
// Target is not findable from threat table using AI_VALUE2(),
// therefore need to search manually for the unit name
GuidVector targets = AI_VALUE(GuidVector, "possible targets no los");
GuidVector npcs = AI_VALUE(GuidVector, "possible targets");
for (auto i = targets.begin(); i != targets.end(); ++i)
for (auto& npc : npcs)
{
Unit* unit = botAI->GetUnit(*i);
Unit* unit = botAI->GetUnit(npc);
if (unit && unit->GetEntry() == NPC_STORMFORGED_LIEUTENANT)
{
target = unit;

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@@ -5,16 +5,17 @@
bool StormforgedLieutenantTrigger::IsActive()
{
if (botAI->IsTank(bot) || botAI->IsHeal(bot)) { return false; }
if (!botAI->IsDps(bot)) { return false; }
// Target is not findable from threat table using AI_VALUE2(),
// therefore need to search manually for the unit name
GuidVector targets = AI_VALUE(GuidVector, "possible targets no los");
GuidVector targets = AI_VALUE(GuidVector, "possible targets");
for (auto i = targets.begin(); i != targets.end(); ++i)
for (auto& target : targets)
{
Unit* unit = botAI->GetUnit(*i);
if (unit && unit->GetEntry() == NPC_STORMFORGED_LIEUTENANT)
Unit* unit = botAI->GetUnit(target);
if (unit && unit->IsInCombat() &&
unit->GetEntry() == NPC_STORMFORGED_LIEUTENANT)
{
return true;
}

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@@ -161,18 +161,17 @@ bool DrakeAttackAction::Execute(Event event)
if (!target)
{
GuidVector attackers = AI_VALUE(GuidVector, "attackers");
for (auto& attacker : attackers)
GuidVector npcs = AI_VALUE(GuidVector, "possible targets");
for (auto& npc : npcs)
{
Unit* unit = botAI->GetUnit(attacker);
if (!unit) { continue; }
Unit* unit = botAI->GetUnit(npc);
if (!unit || !unit->IsInCombat()) { continue; }
SET_AI_VALUE(Unit*, "current target", unit);
target = unit;
break;
}
}
// Check this again to see if a target was assigned
if (!target) { return false; }
switch (vehicleBase->GetEntry())

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@@ -49,18 +49,8 @@ bool GroupFlyingTrigger::IsActive()
bool DrakeCombatTrigger::IsActive()
{
Unit* vehicleBase = bot->GetVehicleBase();
if (!vehicleBase) { return false; }
GuidVector attackers = AI_VALUE(GuidVector, "attackers");
for (auto& attacker : attackers)
{
Unit* target = botAI->GetUnit(attacker);
if (!target) { continue; }
return true;
}
return false;
GuidVector targets = AI_VALUE(GuidVector, "possible targets");
return !targets.empty();
}
bool VarosCloudstriderTrigger::IsActive()
@@ -76,7 +66,7 @@ bool UromArcaneExplosionTrigger::IsActive()
Unit* boss = AI_VALUE2(Unit*, "find target", "mage-lord urom");
if (!boss) { return false; }
return boss->HasUnitState(UNIT_STATE_CASTING) && boss->FindCurrentSpellBySpellId(SPELL_EMPOWERED_ARCANE_EXPLOSION);
return bool(boss->FindCurrentSpellBySpellId(SPELL_EMPOWERED_ARCANE_EXPLOSION));
}
bool UromTimeBombTrigger::IsActive()

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@@ -11,9 +11,9 @@ bool AttackFrostTombAction::Execute(Event event)
// therefore need to search manually for the unit name
GuidVector targets = AI_VALUE(GuidVector, "possible targets no los");
for (auto i = targets.begin(); i != targets.end(); ++i)
for (auto& target : targets)
{
Unit* unit = botAI->GetUnit(*i);
Unit* unit = botAI->GetUnit(target);
if (unit && unit->GetEntry() == NPC_FROST_TOMB)
{
frostTomb = unit;

View File

@@ -9,9 +9,18 @@ float PrinceKelesethMultiplier::GetValue(Action* action)
Unit* boss = AI_VALUE2(Unit*, "find target", "prince keleseth");
if (!boss) { return 1.0f; }
// Suppress auto-targeting behaviour only when a tomb is up
if (dynamic_cast<DpsAssistAction*>(action))
{
return 0.0f;
GuidVector members = AI_VALUE(GuidVector, "group members");
for (auto& member : members)
{
Unit* unit = botAI->GetUnit(member);
if (unit && unit->HasAura(SPELL_FROST_TOMB))
{
return 0.0f;
}
}
}
return 1.0f;
}
@@ -19,10 +28,11 @@ float PrinceKelesethMultiplier::GetValue(Action* action)
float SkarvaldAndDalronnMultiplier::GetValue(Action* action)
{
// Only need to deal with Dalronn here. If he's dead, just fall back to normal dps strat
Unit* boss = AI_VALUE2(Unit*, "find target", "dalronn the controller");
if (!boss) { return 1.0f; }
Unit* dalronn = AI_VALUE2(Unit*, "find target", "dalronn the controller");
if (!dalronn) { return 1.0f; }
if (dynamic_cast<DpsAssistAction*>(action))
// Only suppress DpsAssistAction if Dalronn is alive
if (dalronn->isTargetableForAttack() && dynamic_cast<DpsAssistAction*>(action))
{
return 0.0f;
}

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@@ -20,7 +20,7 @@ class WotlkDungeonUKTriggerContext : public NamedObjectContext<Trigger>
}
private:
static Trigger* keleseth_frost_tomb(PlayerbotAI* ai) { return new KelesethFrostTombTrigger(ai); }
static Trigger* dalronn_priority_target(PlayerbotAI* ai) { return new DalronnNontankTrigger(ai); }
static Trigger* dalronn_priority_target(PlayerbotAI* ai) { return new DalronnDpsTrigger(ai); }
static Trigger* ingvar_staggering_roar(PlayerbotAI* ai) { return new IngvarStaggeringRoarTrigger(ai); }
static Trigger* ingvar_dreadful_roar(PlayerbotAI* ai) { return new IngvarDreadfulRoarTrigger(ai); }
static Trigger* ingvar_smash_tank(PlayerbotAI* ai) { return new IngvarSmashTankTrigger(ai); }

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@@ -17,11 +17,12 @@ bool KelesethFrostTombTrigger::IsActive()
return false;
}
bool DalronnNontankTrigger::IsActive()
bool DalronnDpsTrigger::IsActive()
{
Unit* boss = AI_VALUE2(Unit*, "find target", "dalronn the controller");
if (!boss) { return false; }
if (!boss || !boss->isTargetableForAttack()) { return false; }
// This doesn't cause issues with healers currently and they will continue to heal even when included here
return !botAI->IsTank(bot);
}
@@ -30,12 +31,9 @@ bool IngvarStaggeringRoarTrigger::IsActive()
Unit* boss = AI_VALUE2(Unit*, "find target", "ingvar the plunderer");
if (!boss) { return false; }
if (boss->HasUnitState(UNIT_STATE_CASTING))
if (boss->FindCurrentSpellBySpellId(SPELL_STAGGERING_ROAR))
{
if (boss->FindCurrentSpellBySpellId(SPELL_STAGGERING_ROAR))
{
return true;
}
return true;
}
return false;
}
@@ -45,8 +43,7 @@ bool IngvarDreadfulRoarTrigger::IsActive()
Unit* boss = AI_VALUE2(Unit*, "find target", "ingvar the plunderer");
if (!boss) { return false; }
if (boss->HasUnitState(UNIT_STATE_CASTING) &&
boss->FindCurrentSpellBySpellId(SPELL_DREADFUL_ROAR))
if (boss->FindCurrentSpellBySpellId(SPELL_DREADFUL_ROAR))
{
return true;
}
@@ -58,14 +55,11 @@ bool IngvarSmashTankTrigger::IsActive()
Unit* boss = AI_VALUE2(Unit*, "find target", "ingvar the plunderer");
if (!boss || !botAI->IsTank(bot)) { return false; }
if (boss->HasUnitState(UNIT_STATE_CASTING))
{
if (boss->FindCurrentSpellBySpellId(SPELL_SMASH) ||
boss->FindCurrentSpellBySpellId(SPELL_DARK_SMASH))
{
return true;
}
}
if (boss->FindCurrentSpellBySpellId(SPELL_SMASH) ||
boss->FindCurrentSpellBySpellId(SPELL_DARK_SMASH))
{
return true;
}
return false;
}

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@@ -21,12 +21,14 @@ enum UtgardeKeepIDs
SPELL_DREADFUL_ROAR_H = 59734,
SPELL_WOE_STRIKE_N = 42730,
SPELL_WOE_STRIKE_H = 59735,
SPELL_DARK_SMASH = 42723,
SPELL_DARK_SMASH_N = 42723,
SPELL_DARK_SMASH_H = 59709,
};
#define SPELL_STAGGERING_ROAR DUNGEON_MODE(bot, SPELL_STAGGERING_ROAR_N, SPELL_STAGGERING_ROAR_H)
#define SPELL_DREADFUL_ROAR DUNGEON_MODE(bot, SPELL_DREADFUL_ROAR_N, SPELL_DREADFUL_ROAR_H)
#define SPELL_SMASH DUNGEON_MODE(bot, SPELL_SMASH_N, SPELL_SMASH_H)
#define SPELL_DARK_SMASH DUNGEON_MODE(bot, SPELL_DARK_SMASH_N, SPELL_DARK_SMASH_H)
class KelesethFrostTombTrigger : public Trigger
{
@@ -35,10 +37,10 @@ public:
bool IsActive() override;
};
class DalronnNontankTrigger : public Trigger
class DalronnDpsTrigger : public Trigger
{
public:
DalronnNontankTrigger(PlayerbotAI* ai) : Trigger(ai, "dalronn non-tank") {}
DalronnDpsTrigger(PlayerbotAI* ai) : Trigger(ai, "dalronn dps") {}
bool IsActive() override;
};