Update OpenItemAction.h

This commit is contained in:
avirar
2024-10-03 13:39:28 +10:00
committed by GitHub
parent ec7132bc3e
commit ddbe4362d9

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@@ -1,20 +1,31 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license,
* you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_OPENITEMACTION_H
#define _PLAYERBOT_OPENITEMACTION_H
#include "Action.h"
#include "Item.h"
class PlayerbotAI;
class Player;
class Item;
class Event;
class OpenItemAction : public Action
{
public:
OpenItemAction(PlayerbotAI* botAI) : Action(botAI, "open item") {}
OpenItemAction(PlayerbotAI* botAI) : Action(botAI, "open item") { }
// The main function that is executed when the action is triggered
bool Execute(Event event) override;
private:
// Checks if the given item can be opened (i.e., has the openable flag)
bool CanOpenItem(Item* item);
// Performs the action of opening the item
void OpenItem(Item* item, uint8 bag, uint8 slot);
};
#endif