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https://github.com/mod-playerbots/mod-playerbots
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Update OpenItemAction.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license,
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* you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_OPENITEMACTION_H
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#ifndef _PLAYERBOT_OPENITEMACTION_H
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#define _PLAYERBOT_OPENITEMACTION_H
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#define _PLAYERBOT_OPENITEMACTION_H
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#include "Action.h"
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#include "Action.h"
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#include "Item.h"
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class PlayerbotAI;
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class Player;
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class Item;
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class Event;
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class OpenItemAction : public Action
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class OpenItemAction : public Action
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{
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{
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public:
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public:
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OpenItemAction(PlayerbotAI* botAI) : Action(botAI, "open item") {}
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OpenItemAction(PlayerbotAI* botAI) : Action(botAI, "open item") { }
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// The main function that is executed when the action is triggered
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bool Execute(Event event) override;
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bool Execute(Event event) override;
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private:
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private:
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// Checks if the given item can be opened (i.e., has the openable flag)
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bool CanOpenItem(Item* item);
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bool CanOpenItem(Item* item);
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// Performs the action of opening the item
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void OpenItem(Item* item, uint8 bag, uint8 slot);
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};
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};
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#endif
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#endif
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