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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
refresh initequipment quality
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@@ -1293,7 +1293,7 @@ bool PlayerbotFactory::IsDesiredReplacement(Item* item)
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// }
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// }
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uint32 delta = 1 + (80 - bot->getLevel()) / 10;
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uint32 delta = 1 + (80 - bot->getLevel()) / 10;
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return int32(bot->getLevel() - requiredLevel) > delta;
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return proto->Quality < ITEM_QUALITY_RARE || int32(bot->getLevel() - requiredLevel) > delta;
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}
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}
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inline Item* StoreNewItemInInventorySlot(Player* player, uint32 newItemId, uint32 count)
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inline Item* StoreNewItemInInventorySlot(Player* player, uint32 newItemId, uint32 count)
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@@ -1448,7 +1448,7 @@ void RandomPlayerbotMgr::Refresh(Player* bot)
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bot->SetFullHealth();
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bot->SetFullHealth();
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bot->SetPvP(true);
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bot->SetPvP(true);
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PlayerbotFactory factory(bot, bot->getLevel());
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PlayerbotFactory factory(bot, bot->getLevel(), ITEM_QUALITY_RARE);
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factory.Refresh();
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factory.Refresh();
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if (bot->GetMaxPower(POWER_MANA) > 0)
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if (bot->GetMaxPower(POWER_MANA) > 0)
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