mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Fix another instance of the wrong guid being assigned
This commit is contained in:
@@ -125,7 +125,7 @@ void LootObject::Refresh(Player* bot, ObjectGuid lootGUID)
|
||||
case LOCK_KEY_SKILL:
|
||||
if (goId == 13891 || goId == 19535) // Serpentbloom
|
||||
{
|
||||
this->guid = guid;
|
||||
this->guid = lootGUID;
|
||||
}
|
||||
else if (SkillByLockType(LockType(lockInfo->Index[i])) > 0)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user