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https://github.com/mod-playerbots/mod-playerbots
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mage and paladin strategy port
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@@ -126,6 +126,8 @@ class PaladinTriggerFactoryInternal : public NamedObjectContext<Trigger>
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creators["repentance on enemy healer"] = &PaladinTriggerFactoryInternal::repentance_on_enemy_healer;
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creators["repentance on snare target"] = &PaladinTriggerFactoryInternal::repentance_on_snare_target;
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creators["repentance interrupt"] = &PaladinTriggerFactoryInternal::repentance_interrupt;
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creators["beacon of light on main tank"] = &PaladinTriggerFactoryInternal::beacon_of_light_on_main_tank;
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creators["sacred shield on main tank"] = &PaladinTriggerFactoryInternal::sacred_shield_on_main_tank;
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}
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private:
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@@ -163,6 +165,8 @@ class PaladinTriggerFactoryInternal : public NamedObjectContext<Trigger>
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static Trigger* repentance_on_enemy_healer(PlayerbotAI* botAI) { return new RepentanceOnHealerTrigger(botAI); }
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static Trigger* repentance_on_snare_target(PlayerbotAI* botAI) { return new RepentanceSnareTrigger(botAI); }
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static Trigger* repentance_interrupt(PlayerbotAI* botAI) { return new RepentanceInterruptTrigger(botAI); }
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static Trigger* beacon_of_light_on_main_tank(PlayerbotAI* ai) { return new BeaconOfLightOnMainTankTrigger(ai); }
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static Trigger* sacred_shield_on_main_tank(PlayerbotAI* ai) { return new SacredShieldOnMainTankTrigger(ai); }
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};
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class PaladinAiObjectContextInternal : public NamedObjectContext<Action>
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@@ -238,6 +242,10 @@ class PaladinAiObjectContextInternal : public NamedObjectContext<Action>
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creators["sanctity aura"] = &PaladinAiObjectContextInternal::sanctity_aura;
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creators["holy shock"] = &PaladinAiObjectContextInternal::holy_shock;
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creators["holy shock on party"] = &PaladinAiObjectContextInternal::holy_shock_on_party;
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creators["divine plea"] = &PaladinAiObjectContextInternal::divine_plea;
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creators["shield of righteousness"] = &PaladinAiObjectContextInternal::shield_of_righteousness;
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creators["beacon of light on main tank"] = &PaladinAiObjectContextInternal::beacon_of_light_on_main_tank;
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creators["sacred shield on main tank"] = &PaladinAiObjectContextInternal::sacred_shield_on_main_tank;
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}
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private:
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@@ -309,6 +317,10 @@ class PaladinAiObjectContextInternal : public NamedObjectContext<Action>
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static Action* sanctity_aura(PlayerbotAI* botAI) { return new CastSanctityAuraAction(botAI); }
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static Action* holy_shock(PlayerbotAI* botAI) { return new CastHolyShockAction(botAI); }
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static Action* holy_shock_on_party(PlayerbotAI* botAI) { return new CastHolyShockOnPartyAction(botAI); }
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static Action* divine_plea(PlayerbotAI* ai) { return new CastDivinePleaAction(ai); }
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static Action* shield_of_righteousness(PlayerbotAI* ai) { return new ShieldOfRighteousnessAction(ai); }
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static Action* beacon_of_light_on_main_tank(PlayerbotAI* ai) { return new CastBeaconOfLightOnMainTankAction(ai); }
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static Action* sacred_shield_on_main_tank(PlayerbotAI* ai) { return new CastSacredShieldOnMainTankAction(ai); }
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};
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PaladinAiObjectContext::PaladinAiObjectContext(PlayerbotAI* botAI) : AiObjectContext(botAI)
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