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topN GetMixedGearScore
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@@ -400,7 +400,7 @@ class PlayerbotAI : public PlayerbotAIBase
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bool IsInVehicle(bool canControl = false, bool canCast = false, bool canAttack = false, bool canTurn = false, bool fixed = false);
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uint32 GetEquipGearScore(Player* player, bool withBags, bool withBank);
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static uint32 GetMixedGearScore(Player* player, bool withBags, bool withBank);
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static uint32 GetMixedGearScore(Player* player, bool withBags, bool withBank, uint32 topN = 0);
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bool HasSkill(SkillType skill);
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bool IsAllowedCommand(std::string const text);
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float GetRange(std::string const type);
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