fix strategies conflict for rndbot

This commit is contained in:
Yunfan Li
2023-07-30 14:33:52 +08:00
parent 944e0fa1ed
commit e93b1edcd5
17 changed files with 82 additions and 79 deletions

View File

@@ -131,6 +131,7 @@ void GenericMageStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
triggers.push_back(new TriggerNode("low mana", NextAction::array(0, new NextAction("evocation", ACTION_EMERGENCY + 5), nullptr)));
triggers.push_back(new TriggerNode("fire ward", NextAction::array(0, new NextAction("fire ward", ACTION_EMERGENCY), nullptr)));
triggers.push_back(new TriggerNode("frost ward", NextAction::array(0, new NextAction("frost ward", ACTION_EMERGENCY), nullptr)));
triggers.push_back(new TriggerNode("enemy too close for spell", NextAction::array(0, new NextAction("flee", ACTION_HIGH), nullptr)));
}
void MageCureStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)