fix strategies conflict for rndbot

This commit is contained in:
Yunfan Li
2023-07-30 14:33:52 +08:00
parent 944e0fa1ed
commit e93b1edcd5
17 changed files with 82 additions and 79 deletions

View File

@@ -113,9 +113,13 @@ void DpsRogueStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
"light aoe",
NextAction::array(0, new NextAction("blade flurry", ACTION_HIGH + 3), NULL)));
// triggers.push_back(new TriggerNode(
// "enemy out of melee",
// NextAction::array(0, new NextAction("stealth", ACTION_NORMAL + 9), new NextAction("reach melee", ACTION_NORMAL + 8), NULL)));
triggers.push_back(new TriggerNode(
"enemy out of melee",
NextAction::array(0,
new NextAction("stealth", ACTION_NORMAL + 9),
new NextAction("sprint", ACTION_NORMAL + 8),
new NextAction("reach melee", ACTION_NORMAL + 7),
NULL)));
triggers.push_back(new TriggerNode(
"expose armor",