mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
fix strategies conflict for rndbot
This commit is contained in:
@@ -113,9 +113,13 @@ void DpsRogueStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
"light aoe",
|
||||
NextAction::array(0, new NextAction("blade flurry", ACTION_HIGH + 3), NULL)));
|
||||
|
||||
// triggers.push_back(new TriggerNode(
|
||||
// "enemy out of melee",
|
||||
// NextAction::array(0, new NextAction("stealth", ACTION_NORMAL + 9), new NextAction("reach melee", ACTION_NORMAL + 8), NULL)));
|
||||
triggers.push_back(new TriggerNode(
|
||||
"enemy out of melee",
|
||||
NextAction::array(0,
|
||||
new NextAction("stealth", ACTION_NORMAL + 9),
|
||||
new NextAction("sprint", ACTION_NORMAL + 8),
|
||||
new NextAction("reach melee", ACTION_NORMAL + 7),
|
||||
NULL)));
|
||||
|
||||
triggers.push_back(new TriggerNode(
|
||||
"expose armor",
|
||||
|
||||
Reference in New Issue
Block a user