mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
[Spell] Dont interrupt spell on drop target
This commit is contained in:
@@ -1515,7 +1515,7 @@ void PlayerbotAI::DoNextAction(bool min)
|
|||||||
|
|
||||||
void PlayerbotAI::ReInitCurrentEngine()
|
void PlayerbotAI::ReInitCurrentEngine()
|
||||||
{
|
{
|
||||||
InterruptSpell();
|
// InterruptSpell();
|
||||||
currentEngine->Init();
|
currentEngine->Init();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -82,7 +82,7 @@ bool DropTargetAction::Execute(Event event)
|
|||||||
bot->SetTarget(ObjectGuid::Empty);
|
bot->SetTarget(ObjectGuid::Empty);
|
||||||
bot->SetSelection(ObjectGuid());
|
bot->SetSelection(ObjectGuid());
|
||||||
botAI->ChangeEngine(BOT_STATE_NON_COMBAT);
|
botAI->ChangeEngine(BOT_STATE_NON_COMBAT);
|
||||||
botAI->InterruptSpell();
|
// botAI->InterruptSpell();
|
||||||
bot->AttackStop();
|
bot->AttackStop();
|
||||||
|
|
||||||
// if (Pet* pet = bot->GetPet())
|
// if (Pet* pet = bot->GetPet())
|
||||||
|
|||||||
Reference in New Issue
Block a user