Revert "Preferred mount selection for bots"

This reverts commit 312c661311.
This commit is contained in:
Bobblybook
2024-10-19 22:42:21 +11:00
parent 312c661311
commit eb5dd450cd
2 changed files with 0 additions and 46 deletions

View File

@@ -1,10 +0,0 @@
DROP TABLE IF EXISTS `playerbots_preferred_mounts`;
CREATE TABLE `playerbots_preferred_mounts` (
`id` INT(11) NOT NULL AUTO_INCREMENT,
`guid` INT(11) NOT NULL,
`type` TINYINT(3) NOT NULL COMMENT '0: Ground, 1: Flying',
`spellid` INT(11) NOT NULL,
PRIMARY KEY (`id`),
KEY `guid` (`guid`),
KEY `type` (`type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

View File

@@ -270,42 +270,6 @@ bool CheckMountStateAction::Mount()
: 0;
}
// Check for preferred mounts table in db
QueryResult checkTable = PlayerbotsDatabase.Query(
"SELECT EXISTS(SELECT * FROM information_schema.tables WHERE table_schema = 'acore_playerbots' AND table_name = 'playerbots_preferred_mounts')");
if (checkTable)
{
uint32 tableExists = checkTable->Fetch()[0].Get<uint32>();
if (tableExists == 1)
{
// Check for preferred mount entry
QueryResult result = PlayerbotsDatabase.Query(
"SELECT spellid FROM playerbots_preferred_mounts WHERE guid = {} AND type = {}",
bot->GetGUID().GetCounter(), masterMountType);
if (result)
{
std::vector<uint32> mounts;
do
{
Field* fields = result->Fetch();
uint32 spellId = fields[0].Get<uint32>();
mounts.push_back(spellId);
} while (result->NextRow());
uint32 index = urand(0, mounts.size() - 1);
// Validate spell ID
if (index < mounts.size() && sSpellMgr->GetSpellInfo(mounts[index]))
{
// TODO: May want to do checks for 'bot riding skill > skill required to ride the mount'
return botAI->CastSpell(mounts[index], bot);
}
}
}
}
// No preferred mount found (or invalid), continue with random mount selection
std::map<int32, std::vector<uint32>>& spells = allSpells[masterMountType];
if (hasSwiftMount)
{