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https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Update server loading message
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@@ -57,7 +57,7 @@ void LoadListString(std::string const value, T& list)
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bool PlayerbotAIConfig::Initialize()
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bool PlayerbotAIConfig::Initialize()
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{
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{
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LOG_INFO("server.loading", "Initializing AI Playerbots by ike3, based on the original Playerbots by blueboy");
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LOG_INFO("server.loading", "Initializing mod-playerbots, based on AI Playerbots by ike and the original Playerbots by blueboy");
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enabled = sConfigMgr->GetOption<bool>("AiPlayerbot.Enabled", true);
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enabled = sConfigMgr->GetOption<bool>("AiPlayerbot.Enabled", true);
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if (!enabled)
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if (!enabled)
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@@ -678,7 +678,7 @@ bool PlayerbotAIConfig::Initialize()
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LoadList<std::vector<uint32>>(sConfigMgr->GetOption<std::string>("AiPlayerbot.ExcludedHunterPetFamilies", ""), excludedHunterPetFamilies);
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LoadList<std::vector<uint32>>(sConfigMgr->GetOption<std::string>("AiPlayerbot.ExcludedHunterPetFamilies", ""), excludedHunterPetFamilies);
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LOG_INFO("server.loading", "---------------------------------------");
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LOG_INFO("server.loading", "---------------------------------------");
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LOG_INFO("server.loading", " AI Playerbots initialized ");
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LOG_INFO("server.loading", " mod-playerbots initialized ");
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LOG_INFO("server.loading", "---------------------------------------");
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LOG_INFO("server.loading", "---------------------------------------");
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return true;
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return true;
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