From f9d945ce33a8a5bd2cda353552accef3aba06127 Mon Sep 17 00:00:00 2001 From: avirar Date: Sun, 22 Dec 2024 19:49:37 +1100 Subject: [PATCH] Adjusted priority for fuse armor --- src/strategy/raids/ulduar/RaidUlduarStrategy.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/strategy/raids/ulduar/RaidUlduarStrategy.cpp b/src/strategy/raids/ulduar/RaidUlduarStrategy.cpp index 8deca8b1..c9f9916b 100644 --- a/src/strategy/raids/ulduar/RaidUlduarStrategy.cpp +++ b/src/strategy/raids/ulduar/RaidUlduarStrategy.cpp @@ -44,7 +44,7 @@ void RaidUlduarStrategy::InitTriggers(std::vector& triggers) triggers.push_back(new TriggerNode( "razorscale fuse armor trigger", - NextAction::array(0, new NextAction("razorscale fuse armor action", ACTION_MOVE), nullptr))); + NextAction::array(0, new NextAction("razorscale fuse armor action", ACTION_RAID + 2), nullptr))); }