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https://github.com/mod-playerbots/mod-playerbots
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test: ms_time
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@@ -14,7 +14,7 @@ class PlayerbotAI;
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class ShamanWeaponTrigger : public BuffTrigger
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{
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public:
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ShamanWeaponTrigger(PlayerbotAI* botAI) : BuffTrigger(botAI, "rockbiter weapon", 2) { }
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ShamanWeaponTrigger(PlayerbotAI* botAI) : BuffTrigger(botAI, "rockbiter weapon", 2 * 2000) { }
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bool IsActive() override;
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@@ -112,7 +112,7 @@ class WaterWalkingTrigger : public BuffTrigger
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class WaterBreathingTrigger : public BuffTrigger
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{
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public:
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WaterBreathingTrigger(PlayerbotAI* botAI) : BuffTrigger(botAI, "water breathing", 5) { }
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WaterBreathingTrigger(PlayerbotAI* botAI) : BuffTrigger(botAI, "water breathing", 5 * 2000) { }
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bool IsActive() override;
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};
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@@ -120,7 +120,7 @@ class WaterBreathingTrigger : public BuffTrigger
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class WaterWalkingOnPartyTrigger : public BuffOnPartyTrigger
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{
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public:
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WaterWalkingOnPartyTrigger(PlayerbotAI* botAI) : BuffOnPartyTrigger(botAI, "water walking on party", 2) { }
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WaterWalkingOnPartyTrigger(PlayerbotAI* botAI) : BuffOnPartyTrigger(botAI, "water walking on party", 2 * 2000) { }
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bool IsActive() override;
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};
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@@ -128,7 +128,7 @@ class WaterWalkingOnPartyTrigger : public BuffOnPartyTrigger
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class WaterBreathingOnPartyTrigger : public BuffOnPartyTrigger
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{
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public:
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WaterBreathingOnPartyTrigger(PlayerbotAI* botAI) : BuffOnPartyTrigger(botAI, "water breathing on party", 2) { }
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WaterBreathingOnPartyTrigger(PlayerbotAI* botAI) : BuffOnPartyTrigger(botAI, "water breathing on party", 2 * 2000) { }
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bool IsActive() override;
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};
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