From ffc96b664ec682c85576e64e3a999f55ef0facc4 Mon Sep 17 00:00:00 2001 From: ThePenguinMan96 Date: Fri, 1 Aug 2025 01:35:11 -0700 Subject: [PATCH] Turning off Spirit Wolf Leap I had to add an exception to turn off autocasting for the Spirit Wolf Leap - they were still leaping into battle despite their stance. --- src/strategy/actions/GenericActions.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/strategy/actions/GenericActions.cpp b/src/strategy/actions/GenericActions.cpp index 277175e7..21120343 100644 --- a/src/strategy/actions/GenericActions.cpp +++ b/src/strategy/actions/GenericActions.cpp @@ -33,7 +33,8 @@ enum PetSpells PET_DEVOUR_MAGIC_4 = 19736, PET_DEVOUR_MAGIC_5 = 27276, PET_DEVOUR_MAGIC_6 = 27277, - PET_DEVOUR_MAGIC_7 = 48011 + PET_DEVOUR_MAGIC_7 = 48011, + PET_SPIRIT_WOLF_LEAP = 58867 }; static std::vector disabledPetSpells = { @@ -41,7 +42,7 @@ static std::vector disabledPetSpells = { PET_COWER, PET_LEAP, PET_SPELL_LOCK_1, PET_SPELL_LOCK_2, PET_DEVOUR_MAGIC_1, PET_DEVOUR_MAGIC_2, PET_DEVOUR_MAGIC_3, - PET_DEVOUR_MAGIC_4, PET_DEVOUR_MAGIC_5, PET_DEVOUR_MAGIC_6, PET_DEVOUR_MAGIC_7 + PET_DEVOUR_MAGIC_4, PET_DEVOUR_MAGIC_5, PET_DEVOUR_MAGIC_6, PET_DEVOUR_MAGIC_7, PET_SPIRIT_WOLF_LEAP }; bool MeleeAction::isUseful()