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https://github.com/mod-playerbots/mod-playerbots
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2 Commits
added-sham
...
hermensbas
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b7f4b4f61f | ||
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553b8276eb |
@@ -92,10 +92,18 @@ float StatsWeightCalculator::CalculateItem(uint32 itemId, int32 randomPropertyId
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CalculateSocketBonus(player_, proto);
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CalculateSocketBonus(player_, proto);
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if (enable_quality_blend_)
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if (enable_quality_blend_)
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// Blend with item quality and level
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{
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weight_ *= PlayerbotFactory::CalcMixedGearScore(proto->ItemLevel, proto->Quality);
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// Heirloom items scale with player level
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// Use player level as effective item level for heirlooms - Quality EPIC
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// Else - Blend with item quality and level for normal items
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if (proto->Quality == ITEM_QUALITY_HEIRLOOM)
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weight_ *= PlayerbotFactory::CalcMixedGearScore(lvl, ITEM_QUALITY_EPIC);
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else
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weight_ *= PlayerbotFactory::CalcMixedGearScore(proto->ItemLevel, proto->Quality);
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return weight_;
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}
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return weight_;
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}
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}
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float StatsWeightCalculator::CalculateEnchant(uint32 enchantId)
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float StatsWeightCalculator::CalculateEnchant(uint32 enchantId)
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@@ -41,11 +41,6 @@ class ShamanCombatStrategyFactoryInternal : public NamedObjectContext<Strategy>
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public:
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public:
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ShamanCombatStrategyFactoryInternal() : NamedObjectContext<Strategy>(false, true)
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ShamanCombatStrategyFactoryInternal() : NamedObjectContext<Strategy>(false, true)
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{
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{
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creators["heal"] = &ShamanCombatStrategyFactoryInternal::resto;
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creators["melee"] = &ShamanCombatStrategyFactoryInternal::enh;
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creators["dps"] = &ShamanCombatStrategyFactoryInternal::enh;
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creators["caster"] = &ShamanCombatStrategyFactoryInternal::ele;
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//creators["offheal"] = &ShamanCombatStrategyFactoryInternal::offheal;
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creators["resto"] = &ShamanCombatStrategyFactoryInternal::resto;
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creators["resto"] = &ShamanCombatStrategyFactoryInternal::resto;
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creators["enh"] = &ShamanCombatStrategyFactoryInternal::enh;
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creators["enh"] = &ShamanCombatStrategyFactoryInternal::enh;
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creators["ele"] = &ShamanCombatStrategyFactoryInternal::ele;
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creators["ele"] = &ShamanCombatStrategyFactoryInternal::ele;
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