/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_MULTIPLIER_H #define _PLAYERBOT_MULTIPLIER_H #include "AiObject.h" class Action; class PlayerbotAI; class Multiplier : public AiNamedObject { public: Multiplier(PlayerbotAI* botAI, std::string const name) : AiNamedObject(botAI, name) {} virtual ~Multiplier() {} virtual float GetValue([[maybe_unused]] Action* action) { return 1.0f; } }; #endif