/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "PlayerbotAI.h" #include "WipeAction.h" bool WipeAction::Execute(Event event) { Player* master = event.getOwner(); if (botAI->GetMaster()->GetGUID() != event.getOwner()->GetGUID()) return false; bot->Kill(bot, bot); return true; }