/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "Event.h" #include "Playerbots.h" Event::Event(std::string const source, ObjectGuid object, Player* owner) : source(source), owner(owner) { packet << object; } ObjectGuid Event::getObject() { if (packet.empty()) return ObjectGuid::Empty; WorldPacket p(packet); p.rpos(0); ObjectGuid guid; p >> guid; return guid; }