/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_RTITARGETVALUE_H #define _PLAYERBOT_RTITARGETVALUE_H #include "TargetValue.h" class PlayerbotAI; class Unit; class RtiTargetValue : public TargetValue { public: RtiTargetValue(PlayerbotAI* botAI, std::string const type = "rti", std::string const name = "rti target") : TargetValue(botAI, name), type(type) { } static int32 GetRtiIndex(std::string const rti); Unit* Calculate() override; static const int8 starIndex = 0; static const int8 circleIndex = 1; static const int8 diamondIndex = 2; static const int8 triangleIndex = 3; static const int8 moonIndex = 4; static const int8 squareIndex = 5; static const int8 crossIndex = 6; static const int8 skullIndex = 7; private: std::string const type; }; class RtiCcTargetValue : public RtiTargetValue { public: RtiCcTargetValue(PlayerbotAI* botAI, std::string const name = "rti cc target") : RtiTargetValue(botAI, "rti cc", name) { } }; #endif