/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "SayAction.h" #include "Event.h" #include "Playerbots.h" #include "PlayerbotTextMgr.h" #include "ChannelMgr.h" #include "GuildMgr.h" #include static const std::unordered_set noReplyMsgs = { "join", "leave", "follow", "attack", "pull", "flee", "reset", "reset ai", "all ?", "talents", "talents list", "talents auto", "talk", "stay", "stats", "who", "items", "leave", "join", "repair", "summon", "nc ?", "co ?", "de ?", "dead ?", "follow", "los", "guard", "do accept invitation", "stats", "react ?", "reset strats", "home", }; static const std::unordered_set noReplyMsgParts = { "+", "-","@" , "follow target", "focus heal", "cast ", "accept [", "e [", "destroy [", "go zone" }; static const std::unordered_set noReplyMsgStarts = { "e ", "accept ", "cast ", "destroy " }; SayAction::SayAction(PlayerbotAI* botAI) : Action(botAI, "say"), Qualified() { } bool SayAction::Execute(Event event) { std::string text = ""; std::map placeholders; Unit* target = AI_VALUE(Unit*, "tank target"); if (!target) target = AI_VALUE(Unit*, "current target"); // set replace strings if (target) placeholders[""] = target->GetName(); placeholders[""] = IsAlliance(bot->getRace()) ? "Alliance" : "Horde"; if (qualifier == "low ammo" || qualifier == "no ammo") { if (Item* const pItem = bot->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED)) { switch (pItem->GetTemplate()->SubClass) { case ITEM_SUBCLASS_WEAPON_GUN: placeholders[""] = "bullets"; break; case ITEM_SUBCLASS_WEAPON_BOW: case ITEM_SUBCLASS_WEAPON_CROSSBOW: placeholders[""] = "arrows"; break; } } } if (bot->GetMap()) { if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(bot->GetAreaId())) placeholders[""] = area->area_name[0]; } // set delay before next say time_t lastSaid = AI_VALUE2(time_t, "last said", qualifier); uint32 nextTime = time(nullptr) + urand(1, 30); botAI->GetAiObjectContext()->GetValue("last said", qualifier)->Set(nextTime); Group* group = bot->GetGroup(); if (group) { std::vector members; for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next()) { Player* member = ref->GetSource(); PlayerbotAI* memberAi = GET_PLAYERBOT_AI(member); if (memberAi) members.push_back(member); } uint32 count = members.size(); if (count > 1) { for (uint32 i = 0; i < count * 5; i++) { int i1 = urand(0, count - 1); int i2 = urand(0, count - 1); Player* item = members[i1]; members[i1] = members[i2]; members[i2] = item; } } int index = 0; for (auto & member : members) { PlayerbotAI* memberAi = GET_PLAYERBOT_AI(member); if (memberAi) memberAi->GetAiObjectContext()->GetValue("last said", qualifier)->Set(nextTime + (20 * ++index) + urand(1, 15)); } } // load text based on chance if (!sPlayerbotTextMgr->GetBotText(qualifier, text, placeholders)) return false; if (text.find("/y ") == 0) bot->Yell(text.substr(3), (bot->GetTeamId() == TEAM_ALLIANCE ? LANG_COMMON : LANG_ORCISH)); else bot->Say(text, (bot->GetTeamId() == TEAM_ALLIANCE ? LANG_COMMON : LANG_ORCISH)); return true; } bool SayAction::isUseful() { if (!botAI->AllowActivity()) return false; if (botAI->HasStrategy("silent", BotState::BOT_STATE_NON_COMBAT)) return false; time_t lastSaid = AI_VALUE2(time_t, "last said", qualifier); return (time(nullptr) - lastSaid) > 30; } void ChatReplyAction::ChatReplyDo(Player* bot, uint32 type, uint32 guid1, uint32 guid2, std::string msg, std::string chanName, std::string name) { ChatReplyType replyType = REPLY_NOT_UNDERSTAND; // default not understand std::string respondsText = ""; // if we're just commanding bots around, don't respond... // first one is for exact word matches if (noReplyMsgs.find(msg) != noReplyMsgs.end()) { /*std::ostringstream out; out << "DEBUG ChatReplyDo decided to ignore exact blocklist match" << msg; bot->Say(out.str(), LANG_UNIVERSAL);*/ return; } // second one is for partial matches like + or - where we change strats if (std::any_of(noReplyMsgParts.begin(), noReplyMsgParts.end(), [&msg](const std::string& part) { return msg.find(part) != std::string::npos; })) { /*std::ostringstream out; out << "DEBUG ChatReplyDo decided to ignore partial blocklist match" << msg; bot->Say(out.str(), LANG_UNIVERSAL);*/ return; } if (std::any_of(noReplyMsgStarts.begin(), noReplyMsgStarts.end(), [&msg](const std::string& start) { return msg.find(start) == 0; // Check if the start matches the beginning of msg })) { /*std::ostringstream out; out << "DEBUG ChatReplyDo decided to ignore start blocklist match" << msg; bot->Say(out.str(), LANG_UNIVERSAL);*/ return; } ObjectGuid receiver = sCharacterCache->GetCharacterGuidByName(name); Player* plr = ObjectAccessor::FindPlayer(receiver); // Chat Logic int32 verb_pos = -1; int32 verb_type = -1; int32 is_quest = 0; bool found = false; std::stringstream text(msg); std::string segment; std::vector word; while (std::getline(text, segment, ' ')) { word.push_back(segment); } for (uint32 i = 0; i < 15; i++) { if (word.size() < i) word.push_back(""); } if (msg.find("?") != std::string::npos) is_quest = 1; if (word[0].find("what") != std::string::npos) is_quest = 2; else if (word[0].find("who") != std::string::npos) is_quest = 3; else if (word[0] == "when") is_quest = 4; else if (word[0] == "where") is_quest = 5; else if (word[0] == "why") is_quest = 6; // Responds for (uint32 i = 0; i < 8; i++) { // blame gm with chat tag if (plr && plr->isGMChat()) { replyType = REPLY_ADMIN_ABUSE; found = true; break; } if (word[i] == "hi" || word[i] == "hey" || word[i] == "hello" || word[i] == "wazzup" || word[i] == "salut" || word[i] == "plop" || word[i] == "yo") { replyType = REPLY_HELLO; found = true; break; } if (verb_type < 4) { if (word[i] == "am" || word[i] == "are" || word[i] == "is" || word[i] == "suis" || word[i] == "as" || word[i] == "est" || word[i] == "dois" || word[i] == "doit") { verb_pos = i; verb_type = 2; // present if (verb_pos == 0) is_quest = 1; } else if (word[i] == "will" || word[i] == "vais" || word[i] == "sera") { verb_pos = i; verb_type = 3; // future } else if (word[i] == "was" || word[i] == "were" || word[i] == "été" || word[i] == "ai" || word[i] == "eu" || word[i] == "étions" || word[i] == "etion" ) { verb_pos = i; verb_type = 1; // past } else if (word[i] == "shut" || word[i] == "noob" || word[i] == "tg") { if (msg.find(bot->GetName()) == std::string::npos) { continue; // not react uint32 rnd = urand(0, 2); std::string msg = ""; if (rnd == 0) msg = "sorry %s, ill shut up now"; if (rnd == 1) msg = "ok ok %s"; if (rnd == 2) msg = "fine, i wont talk to you anymore %s"; msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } else { replyType = REPLY_GRUDGE; found = true; break; } } } } if (verb_type < 4 && is_quest && !found) { switch (is_quest) { case 2: { uint32 rnd = urand(0, 3); std::string msg = ""; switch (rnd) { case 0: msg = "i dont know what"; break; case 1: msg = "i dont know %s"; break; case 2: msg = "who cares"; break; case 3: msg = "afraid that was before i was around or paying attention"; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } case 3: { uint32 rnd = urand(0, 4); std::string msg = ""; switch (rnd) { case 0: msg = "nobody"; break; case 1: msg = "we all do"; break; case 2: msg = "perhaps its you, %s"; break; case 3: msg = "dunno %s"; break; case 4: msg = "is it me?"; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } case 4: { uint32 rnd = urand(0, 6); std::string msg = ""; switch (rnd) { case 0: msg = "soon perhaps %s"; break; case 1: msg = "probably later"; break; case 2: msg = "never"; break; case 3: msg = "what do i look like, a psychic?"; break; case 4: msg = "a few minutes, maybe an hour ... years?"; break; case 5: msg = "when? good question %s"; break; case 6: msg = "dunno %s"; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } case 5: { uint32 rnd = urand(0, 6); std::string msg = ""; switch (rnd) { case 0: msg = "really want me to answer that?"; break; case 1: msg = "on the map?"; break; case 2: msg = "who cares"; break; case 3: msg = "afk?"; break; case 4: msg = "none of your buisiness where"; break; case 5: msg = "yeah, where?"; break; case 6: msg = "dunno %s"; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } case 6: { uint32 rnd = urand(0, 6); std::string msg = ""; switch (rnd) { case 0: msg = "dunno %s"; break; case 1: msg = "why? just because %s"; break; case 2: msg = "why is the sky blue?"; break; case 3: msg = "dont ask me %s, im just a bot"; break; case 4: msg = "your asking the wrong person"; break; case 5: msg = "who knows?"; break; case 6: msg = "dunno %s"; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } default: { switch (verb_type) { case 1: { uint32 rnd = urand(0, 3); std::string msg = ""; switch (rnd) { case 0: msg = "its true, " + word[verb_pos + 1] + " " + word[verb_pos] + " " + word[verb_pos + 2] + " " + word[verb_pos + 3] + " " + word[verb_pos + 4] + " " + word[verb_pos + 4]; break; case 1: msg = "ya %s but thats in the past"; break; case 2: msg = "nah, but " + word[verb_pos + 1] + " will " + word[verb_pos + 3] + " again though %s"; break; case 3: msg = "afraid that was before i was around or paying attention"; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } case 2: { uint32 rnd = urand(0, 6); std::string msg = ""; switch (rnd) { case 0: msg = "its true, " + word[verb_pos + 1] + " " + word[verb_pos] + " " + word[verb_pos + 2] + " " + word[verb_pos + 3] + " " + word[verb_pos + 4] + " " + word[verb_pos + 5]; break; case 1: msg = "ya %s thats true"; break; case 2: msg = "maybe " + word[verb_pos + 1] + " " + word[verb_pos] + " " + word[verb_pos + 2] + " " + word[verb_pos + 3] + " " + word[verb_pos + 4] + " " + word[verb_pos + 5]; break; case 3: msg = "dunno %s"; break; case 4: msg = "i dont think so %s"; break; case 5: msg = "yes"; break; case 6: msg = "no"; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } case 3: { uint32 rnd = urand(0, 8); std::string msg = ""; switch (rnd) { case 0: msg = "dunno %s"; break; case 1: msg = "beats me %s"; break; case 2: msg = "how should i know %s"; break; case 3: msg = "dont ask me %s, im just a bot"; break; case 4: msg = "your asking the wrong person"; break; case 5: msg = "what do i look like, a psychic?"; break; case 6: msg = "sure %s"; break; case 7: msg = "i dont think so %s"; break; case 8: msg = "maybe"; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } } } } } else if (!found) { switch (verb_type) { case 1: { uint32 rnd = urand(0, 2); std::string msg = ""; switch (rnd) { case 0: msg = "yeah %s, the key word being " + word[verb_pos] + " " + word[verb_pos + 1]; break; case 1: msg = "ya %s but thats in the past"; break; case 2: msg = word[verb_pos - 1] + " will " + word[verb_pos + 1] + " again though %s"; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } case 2: { uint32 rnd = urand(0, 2); std::string msg = ""; switch (rnd) { case 0: msg = "%s, what do you mean " + word[verb_pos + 1] + "?"; break; case 1: msg = "%s, what is a " + word[verb_pos + 1] + "?"; break; case 2: msg = "yeah i know " + word[verb_pos - 1] + " is a " + word[verb_pos + 1]; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } case 3: { uint32 rnd = urand(0, 1); std::string msg = ""; switch (rnd) { case 0: msg = "are you sure thats going to happen %s?"; break; case 1: msg = "%s, what will happen %s?"; break; case 2: msg = "are you saying " + word[verb_pos - 1] + " will " + word[verb_pos + 1] + " " + word[verb_pos + 2] + " %s?"; break; } msg = std::regex_replace(msg, std::regex("%s"), name); respondsText = msg; found = true; break; } } } if (!found) { // Name Responds if (msg.find(bot->GetName()) != std::string::npos) { replyType = REPLY_NAME; found = true; } else // Does not understand { replyType = REPLY_NOT_UNDERSTAND; found = true; } } // send responds // if (found) { // load text if needed if (respondsText.empty()) { respondsText = BOT_TEXT2(replyType, name); } const char* c = respondsText.c_str(); if (strlen(c) > 255) return; if (chanName == "World") { if (ChannelMgr* cMgr = ChannelMgr::forTeam(bot->GetTeamId())) { std::string worldChan = "World"; if (Channel* chn = cMgr->GetJoinChannel(worldChan.c_str(), 0)) { if (bot->GetTeamId() == TEAM_ALLIANCE) chn->Say(bot->GetGUID(), c, LANG_COMMON); else chn->Say(bot->GetGUID(), c, LANG_ORCISH); } } } else { if (type == CHAT_MSG_WHISPER) { if (plr) { if (bot->GetTeamId() == TEAM_ALLIANCE) { bot->Whisper(c, LANG_COMMON, plr); } else { bot->Whisper(c, LANG_ORCISH, plr); } } } else if (type == CHAT_MSG_SAY) { if (bot->GetTeamId() == TEAM_ALLIANCE) bot->Say(respondsText, LANG_COMMON); else bot->Say(respondsText, LANG_ORCISH); } else if (type == CHAT_MSG_YELL) { if (bot->GetTeamId() == TEAM_ALLIANCE) bot->Yell(respondsText, LANG_COMMON); else bot->Yell(respondsText, LANG_ORCISH); } else if (type == CHAT_MSG_GUILD) { if (!bot->GetGuildId() || !sPlayerbotAIConfig->randomBotGuildTalk) return; Guild* guild = sGuildMgr->GetGuildById(bot->GetGuildId()); if (!guild) return; guild->BroadcastToGuild(bot->GetSession(), false, respondsText, LANG_UNIVERSAL); } } GET_PLAYERBOT_AI(bot)->GetAiObjectContext()->GetValue("last said", "chat")->Set(time(nullptr) + urand(5, 25)); } }