/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "HunterActions.h" #include "Event.h" #include "GenericSpellActions.h" #include "PlayerbotAI.h" #include "Playerbots.h" bool CastViperStingAction::isUseful() { return CastAuraSpellAction::isUseful() && AI_VALUE2(uint8, "mana", "self target") < 50 && AI_VALUE2(uint8, "mana", "current target") >= 30; } bool CastAspectOfTheCheetahAction::isUseful() { return !botAI->HasAnyAuraOf(GetTarget(), "aspect of the cheetah", "aspect of the pack", nullptr); } bool CastAspectOfTheHawkAction::isUseful() { Unit* target = GetTarget(); if (!target) return false; if (bot->HasSpell(61846) || bot->HasSpell(61847)) // Aspect of the Dragonhawk spell IDs return false; return true; } bool CastArcaneShotAction::isUseful() { Unit* target = GetTarget(); if (!target) return false; if (bot->HasSpell(53301) || bot->HasSpell(60051) || bot->HasSpell(60052) || bot->HasSpell(60053)) // Explosive Shot spell IDs return false; // Armor Penetration rating check - will not cast Arcane Shot above 435 ArP int32 armorPenRating = bot->GetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1) + bot->GetUInt32Value(CR_ARMOR_PENETRATION); if (armorPenRating > 435) return false; return true; } bool CastImmolationTrapAction::isUseful() { Unit* target = GetTarget(); if (!target) return false; if (bot->HasSpell(13813) || bot->HasSpell(14316) || bot->HasSpell(14317) || bot->HasSpell(27025) || bot->HasSpell(49066) || bot->HasSpell(49067)) // Explosive Trap spell IDs return false; return true; } Value* CastFreezingTrap::GetTargetValue() { return context->GetValue("cc target", "freezing trap"); } bool FeedPetAction::Execute(Event event) { if (Pet* pet = bot->GetPet()) if (pet->getPetType() == HUNTER_PET && pet->GetHappinessState() != HAPPY) pet->SetPower(POWER_HAPPINESS, pet->GetMaxPower(Powers(POWER_HAPPINESS))); return true; } bool CastAutoShotAction::isUseful() { if (botAI->IsInVehicle() && !botAI->IsInVehicle(false, false, true)) return false; if (AI_VALUE(Unit*, "current target") && bot->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL) && bot->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL)->m_targets.GetUnitTargetGUID() == AI_VALUE(Unit*, "current target")->GetGUID()) { return false; } return AI_VALUE(uint32, "active spell") != AI_VALUE2(uint32, "spell id", getName()); } bool CastDisengageAction::Execute(Event event) { Unit* target = AI_VALUE(Unit*, "current target"); if (!target) return false; // can cast spell check passed in isUseful() bot->SetOrientation(bot->GetAngle(target)); return CastSpellAction::Execute(event); } bool CastDisengageAction::isUseful() { return !botAI->HasStrategy("trap weave", BOT_STATE_COMBAT); } Value* CastScareBeastCcAction::GetTargetValue() { return context->GetValue("cc target", "scare beast"); } bool CastScareBeastCcAction::Execute(Event event) { return botAI->CastSpell("scare beast", GetTarget()); } bool CastWingClipAction::isUseful() { return CastSpellAction::isUseful() && !botAI->HasAura(spell, GetTarget()); } NextAction** CastWingClipAction::getPrerequisites() { return nullptr; } // bool CastRaptorStrikeAction::isUseful() // { // return CastMeleeSpellAction::isUseful() && botAI->HasStrategy("close", BOT_STATE_COMBAT); // }